BW (Black and White)īlack and White is the current generation of Pokemon and, while it introduced no new (well, known) game mechanincs, it brought with it 155 brand-spanking new Pokemon. Team advantage also became more significant, with many players gaining advantages before the battle even begins. This large number of Pokemon to choose from also meant that there were too many threats to prepare for, making it impossible to counter everything your opponent attempts to do. It introduced a particularly large number of quality Pokemon by giving many lackluster Pokemon new evolutions, while introducing many new attacks that gave many Pokemon from previous generations a chance to shine. DPP (Diamond, Pearl, and Platinum)ĭiamond, Pearl, and Platinum make up the fourth generation and it is famous for changing attacking mechanics so that physical and special moves were differentiated individually rather than by their type. The metagame never truly stabilized despite the heavy usage of certain key Pokemon, such as Blissey, Skarmory, Tyranitar, Celebi, and Swampert. Introduction of many new Pokemon also made it more difficult to cover every threat. The introduction of items, such as Choice Band, led to more varied strategies. The games Ruby / Sapphire / Emerald / FireRed / LeafGreen make up the third generation it introduced abilities, natures, revamped the IV system, and made stat experience into Effort Values. ADV (Advance, or Ruby, Sapphire, and Emerald) Despite the stall-ish nature of the game, stallbreaking tactics can still be effective. The generation also introduced items, such as Leftovers, which helped promote the slow pace and defensively oriented nature it is famous for. Gold / Silver / Crystal is the second generation, most notable for its splitting of the Special stat into Special Attack and Special Defense, in addition to adding two new types of Pokemon: Steel and Dark. RBY also had many glitches that may be implemented in a battling simulator. The generation was largely Speed oriented, which lead to the popularity of paralysis-inflicting moves, such as Thunder Wave and Body Slam. The first generation is defined by its heavy centralization around a few Pokemon, due to the small number of available Pokemon and unbalanced mechanics. The games Red, Green, Blue and Yellow make up the first generation. Here are the currently recognized generations: RBY (Red, Blue, and Yellow) Generations generally correspond to Nintendo's handhelds and are named after the initial two games released on the platform. In competitive play, the cartridge games are segregated into generations, or groups of games with similar game mechanics.
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